An AI agent path, used to move the agents in the world.
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#include <nyAiPathfinding.h>
Detailed Description
An AI agent path, used to move the agents in the world.
Definition at line 18 of file nyAiPathfinding.h.
Member Function Documentation
| float32 Nytro::Ai::AiPath::getCost |
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| float32 Nytro::Ai::AiPath::getLength |
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| Vector3D Nytro::Ai::AiPath::getNearestPoint |
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Vector3D & |
rPoint |
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| vector<Vector3D>& Nytro::Ai::AiPath::getPoints |
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| void Nytro::Ai::AiPath::setCost |
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float32 |
aCost |
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Field Documentation
The documentation for this class was generated from the following file: