Data Structures | Namespaces

D:/work/nytro/include/ai/nyAiPersonality.h File Reference

#include "system/nyCommon.h"
Include dependency graph for nyAiPersonality.h:

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Data Structures

class  Nytro::Ai::AiPersonality
 The AI personality class holds info and parameters of a brain, making each agent unique from others
So for example you can have two monsters, same species or whatever, but one fearless and one a coward. More...

Namespaces

namespace  Nytro
 

The Nytro Game Engine main namespace.


namespace  Nytro::Ai
 

The 'Ai' namespace keeps all the Artificial Intelligence related classes, like agent, goal, crowd, brain, flock, hint, pathfinding and other.



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