00001 #ifndef __NYTRO_CameraEntity_H 00002 #define __NYTRO_CameraEntity_H 00003 00004 //***************************************************************************** 00005 // Nytro GameEngine 00006 // 00007 // © Copyright 7thFACTOR Entertainment 00008 // All rights reserved 00009 //***************************************************************************** 00010 00011 #include "system/nyCommon.h" 00012 #include "game/nyGameProvider.h" 00013 00014 namespace Nytro 00015 { 00016 namespace Game 00017 { 00018 class NYTRO_API CameraEntity : public Entity 00019 { 00020 public: 00021 00022 NYTRO_CLASS_NAME( CameraEntity ); 00023 00024 CameraEntity(); 00025 ~CameraEntity(); 00026 00027 EResult preCache(); 00028 void free(); 00029 void schematicRender(); 00030 void prepare(); 00031 00032 NYTRO_CLASS_HAS_PROPERTIES; 00033 00034 Camera::ECameraProjection m_projectionType; 00035 }; 00036 }; 00037 }; 00038 00039 #endif