#include "system/nyCommon.h"#include "graphics/nyTexture.h"#include "physics/nyPhysicsBody.h"

Go to the source code of this file.
Data Structures | |
| class | Nytro::Game::Material |
| This class is a high level surface material, which can be set to submeshes of a mesh. More... | |
Namespaces | |
| namespace | Nytro |
The Nytro Game Engine main namespace. | |
| namespace | Nytro::Game |
The game namespace keeps all the classes related to an actual game skeleton, the game state logic, genre helper classes (FPS/RTS/MMO/TBS/TPS..), player, and other classes. | |