#include "system/nyCommon.h"#include "graphics/nyColor.h"#include "graphics/nyGeometryBuffer.h"#include "graphics/nyTexture.h"#include "graphics/nyShader.h"#include "math/nyMath.h"

Go to the source code of this file.
Data Structures | |
| class | Nytro::Graphics::UvCoord |
| An UV coordinate. More... | |
| class | Nytro::Graphics::Vertex |
| A common vertex object. More... | |
| class | Nytro::Graphics::TriangleData |
| A triangle face. More... | |
| class | Nytro::Graphics::MeshBuilder |
| A class that helps you build a mesh, a vertex buffer collection. More... | |
Namespaces | |
| namespace | Nytro |
The Nytro Game Engine main namespace. | |
| namespace | Nytro::Scene |
This namespace holds the scene related classes, scene nodes, scene graph. | |
| namespace | Nytro::Graphics |
The graphics namespace holds all the graphics and rendering related classes, all what is displayed on screen, is using classes from here. | |