Data Structures | Namespaces

D:/work/nytro/include/graphics/nyMeshBuilder.h File Reference

#include "system/nyCommon.h"
#include "graphics/nyColor.h"
#include "graphics/nyGeometryBuffer.h"
#include "graphics/nyTexture.h"
#include "graphics/nyShader.h"
#include "math/nyMath.h"
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Data Structures

class  Nytro::Graphics::UvCoord
 An UV coordinate. More...
class  Nytro::Graphics::Vertex
 A common vertex object. More...
class  Nytro::Graphics::TriangleData
 A triangle face. More...
class  Nytro::Graphics::MeshBuilder
 A class that helps you build a mesh, a vertex buffer collection. More...

Namespaces

namespace  Nytro
 

The Nytro Game Engine main namespace.


namespace  Nytro::Scene
 

This namespace holds the scene related classes, scene nodes, scene graph.


namespace  Nytro::Graphics
 

The graphics namespace holds all the graphics and rendering related classes, all what is displayed on screen, is using classes from here.



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