Data Structures | Namespaces

D:/work/nytro/include/game/nyPlayer.h File Reference

#include "system/nyCommon.h"
#include "system/nyBase.h"
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Data Structures

class  Nytro::Game::PlayerAction
 A player action like move, jump, etc., used for recording the actions for playback. More...
class  Nytro::Game::Player
 The player helper object, receives the keyboard, mouse and joystick actions to execute them. More...

Namespaces

namespace  Nytro
 

The Nytro Game Engine main namespace.


namespace  Nytro::Game
 

The game namespace keeps all the classes related to an actual game skeleton, the game state logic, genre helper classes (FPS/RTS/MMO/TBS/TPS..), player, and other classes.



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