Data Structures | Namespaces

D:/work/nytro/include/graphics/nyRenderStateBlock.h File Reference

#include "system/nyCommon.h"
#include "math/nyMath.h"
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Data Structures

class  Nytro::Graphics::RenderStateBlock
 A render state block, used to save render states and apply them at once. More...

Namespaces

namespace  Nytro
 

The Nytro Game Engine main namespace.


namespace  Nytro::Graphics
 

The graphics namespace holds all the graphics and rendering related classes, all what is displayed on screen, is using classes from here.



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