#include "system/nyCommon.h"#include "system/nyResource.h"#include "math/nyMath.h"#include "scene/nySceneNode.h"

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Data Structures | |
| class | Nytro::Audio::SoundBufferData |
| Holds the actual sound data. More... | |
| class | Nytro::Audio::SoundSource |
| A sound source node Scene node, can be even attached to other Scene nodes as child for example an engine sound to an engine model. More... | |
Namespaces | |
| namespace | Nytro |
The Nytro Game Engine main namespace. | |
| namespace | Nytro::Audio |
This namespace holds classes related to sound/Audio, sound sources, sound buffers, sound blockers. | |