Data Structures | Namespaces

D:/work/nytro/include/audio/nySoundSource.h File Reference

#include "system/nyCommon.h"
#include "system/nyResource.h"
#include "math/nyMath.h"
#include "scene/nySceneNode.h"
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Data Structures

class  Nytro::Audio::SoundBufferData
 Holds the actual sound data. More...
class  Nytro::Audio::SoundSource
 A sound source node Scene node, can be even attached to other Scene nodes as child for example an engine sound to an engine model. More...

Namespaces

namespace  Nytro
 

The Nytro Game Engine main namespace.


namespace  Nytro::Audio
 

This namespace holds classes related to sound/Audio, sound sources, sound buffers, sound blockers.



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