00001 #ifndef __NYTRO_H 00002 #define __NYTRO_H 00003 00004 /* 00005 ******************************************************************************** 00006 * 00007 * N Y T R O -- Game Engine 00008 * 00009 ******************************************************************************** 00010 * 00011 * Copyright (C) 7thFACTOR Entertainment 00012 * All rights reserved 00013 * http://7thfactor.ro 00014 * 00015 ******************************************************************************** 00016 */ 00017 00018 #include "system/nyCommon.h" 00019 #include "system/nyVersion.h" 00020 #include "system/nyCodeCoverage.h" 00021 #include "system/nyPerformanceProfiler.h" 00022 #include "system/nyObserver.h" 00023 #include "system/nyBase.h" 00024 #include "system/nyDataLibrary.h" 00025 #include "system/nyDynamicLibrary.h" 00026 #include "system/nyCore.h" 00027 #include "system/nyException.h" 00028 #include "system/nyStream.h" 00029 #include "system/nyPlugin.h" 00030 #include "system/nyProperty.h" 00031 #include "system/nyProvider.h" 00032 #include "system/nyStats.h" 00033 #include "system/nySystem.h" 00034 #include "system/nyTable.h" 00035 #include "system/nyTimer.h" 00036 #include "system/nyUtil.h" 00037 #include "system/nyXml.h" 00038 #include "system/nyApplication.h" 00039 #include "system/nyStreamHandlers.h" 00040 #include "system/nyStreamProvider.h" 00041 #include "system/nyResourceManager.h" 00042 #include "system/nyResource.h" 00043 #include "system/nyParameterList.h" 00044 #include "system/nyLocalization.h" 00045 #include "system/nyThread.h" 00046 #include "system/nyCommandConsole.h" 00047 00048 #include "graphics/nyRenderThread.h" 00049 #include "graphics/nyMoviePlayer.h" 00050 #include "graphics/nyAnimation.h" 00051 #include "graphics/nyColor.h" 00052 #include "graphics/nyFrustum.h" 00053 #include "graphics/nyGraphicsProvider.h" 00054 #include "graphics/nyImage.h" 00055 #include "graphics/nyMeshBuilder.h" 00056 #include "graphics/nyRenderStateBlock.h" 00057 #include "graphics/nyRenderWindow.h" 00058 #include "graphics/nyShader.h" 00059 #include "graphics/nyTexture.h" 00060 #include "graphics/nyGeometryBuffer.h" 00061 #include "graphics/nyVideoDevice.h" 00062 00063 #include "scene/nySceneGraph.h" 00064 #include "scene/nySceneNode.h" 00065 #include "scene/nyHashSpace.h" 00066 #include "scene/nyModel.h" 00067 #include "scene/nyCamera.h" 00068 #include "scene/nyLight.h" 00069 #include "scene/nyParticleSystem.h" 00070 #include "scene/nyBillboard.h" 00071 //#include "Scene/nyTerrain.h" 00072 #include "scene/nyModelInstancer.h" 00073 #include "scene/nySpecialEffect.h" 00074 #include "scene/nyOctTree.h" 00075 00076 #include "game/nyGameProvider.h" 00077 #include "game/nyFlowGraph.h" 00078 #include "game/nyFlowGraphNodes.h" 00079 #include "game/nyMaterial.h" 00080 #include "game/nyWorld.h" 00081 #include "game/nyEntity.h" 00082 #include "game/nyPlayer.h" 00083 #include "game/nyFpsCameraController.h" 00084 #include "game/nyAssemblyEntity.h" 00085 00086 #include "physics/nyPhysicsBody.h" 00087 #include "physics/nyPhysicsJoint.h" 00088 #include "physics/nyPhysicsProvider.h" 00089 00090 #include "network/nyNetBase.h" 00091 #include "network/nyNetPacket.h" 00092 #include "network/nyNetClient.h" 00093 #include "network/nyNetServer.h" 00094 #include "network/nyNetworkProvider.h" 00095 00096 #include "audio/nySoundBlocker.h" 00097 #include "audio/nySoundSource.h" 00098 #include "audio/nyAudioProvider.h" 00099 00100 #include "gui/nyUi.h" 00101 #include "gui/nyUiConsole.h" 00102 #include "gui/nyUiEdit.h" 00103 #include "gui/nyUiGauge.h" 00104 #include "gui/nyUiLabel.h" 00105 #include "gui/nyUiForm.h" 00106 #include "gui/nyUiButton.h" 00107 #include "gui/nyUiCheck.h" 00108 #include "gui/nyUiRadio.h" 00109 #include "gui/nyUiSlider.h" 00110 #include "gui/nyUiImage.h" 00111 00112 #endif